Your progress is kept on this device only. Save it to a file to move it to another one.
You are looking at a demo model: simple shapes placed roughly where real bones are, so the app can be tried out. It is not anatomically accurate.
3D anatomy from Z-Anatomy, the open source atlas of anatomy, licensed under CC BY-SA 4.0.
Z-Anatomy is based on BodyParts3D, © The Database Center for Life Science, licensed under CC BY-SA 2.1 Japan. Its nervous system also uses the brain meshes of Brainder (CC BY-SA 3.0) and “Cranial Nerves and Foramina” by the University of Dundee, CAHID (CC BY 4.0).
Changes: models simplified and compressed for mobile. The 3D models in this app are shared under the same licence.
Pull down the arc at the top (or tap it) to open the wheel. Spin it to choose a body system or part, tap it to go in, tap the centre to go back; push it up to put it away. At the top, tap the centre to switch between Explore and Learning (a map of what to learn: drag it, pinch to zoom, tap a node, then Study). Double-tap any part of the wheel to show only that. One finger rotates the model, two fingers zoom and pan. Tap a bone to name it; its info opens from the bottom left corner. The ⋯ button (top left) has Search, Reset view and About; the ‹ button (top right) goes back to where you were. Version 0.
Spin the wheel at the top (drag it, or use the mouse wheel over it) or pick from the outline on the left; click the selected segment (or a row's ›) to go in and the centre to go back; at the top, click the centre to switch between Explore and Learning (a map of what to learn: drag it, scroll to zoom, click a node, then Study). Double-click a segment or a row to show only that. Drag the model to rotate it, right-drag to pan, scroll to zoom. Click a structure to select it. Version 0.